For this piece I created an island inspired by Joshua Tree National park. I worked with Houdini and Unreal engine. For the materials I used substance designer for the first time! The island is playable in real-time and optimised.
I'm happy with how this turned out!
Check out this environment that I made by reusing these landscape/scatter tools:
https://www.artstation.com/artwork/nJoEko
I used assets from:
- Dekagon Studios (Foliage VOL 6, 9, OldWest VOL7, Electric air, antennas, Dockyard)
- Project Nature, Temperate Vegetation
Landscape layer visualisation