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Joshua Tree Island - Houdini Engine

For this piece I created an island inspired by Joshua Tree National park. I worked with Houdini and Unreal engine. For the materials I used substance designer for the first time! The island is playable in real-time and optimised.
I'm happy with how this turned out!

Check out this environment that I made by reusing these landscape/scatter tools:
https://www.artstation.com/artwork/nJoEko

I used assets from:
- Dekagon Studios (Foliage VOL 6, 9, OldWest VOL7, Electric air, antennas, Dockyard)
- Project Nature, Temperate Vegetation

Landscape layer visualisation