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Strike Response 20 - Police Hooverbike

I'm super excited to share you this police hooverbike that I worked on for the past few weeks!
The goal was to improve in asset creation, based on a previously made concept. I wanted to make a sci-fi game asset that still looks believable in the setting.
All concept art, models, textures and renders are all made by me. I had a lot of fun in the process and learned a lot about the game ready asset pipeline.
There's two modes on my motorcycle: patrol mode and chase mode.
patrol mode: slower, wings are open, more stable
chase mode: wings closed, hoover mechanism rotated, optimised for more speed.
(see in the animation video)

Don't be afraid to share your opinions in the comments!